Kenarius map1 — SoD

Overview

Written from the facts in this map's file

This small 36 by 36 single-player map includes an underground level and is played as a Castle hero on Impossible difficulty, with no teams and no computer opponents. The author frames the story as an unavoidable fate, and the map appears built around that idea. Victory requires defeating one specific monster, while losing a particular hero ends the game. Most of the terrain is grass, with subterranean and dirt areas covering the rest. Wandering stacks include Archangels, Titans, Angels, a Troll, and a Cavalier, and dwellings hold Angels and Giants. Notable finds are the Angelic Alliance and the Blackshard of the Dead Knight. Five seer huts, four monoliths or portals, and three timed events add further structure.

Author's description

Вот она, судьба. И никуда не денешься.

Version:SoD
Size:S (36×36 tiles)
Difficulty:Impossible
Players:1 human / 1 total
Alliances:No (Free for all)
Levels:Surface and underground
Victory condition:Defeat a specific monster — at (3, 1, surface) (AI can win this way too)
Loss condition:Lose a specific hero — at (20, 35, surface)

Terrain (both levels)

Grass50.0%
Subterranean28.3%
Dirt21.7%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of Kenarius map1
UndergroundUnderground minimap of Kenarius map1

On the map

Towns & Settlements

  • Castle(Red) × 1

Heroes

1 placed hero on map

Wandering Monsters

Creature Dwellings

Artifacts

Map Objects & Structures

Magic Clouds116Resource12Learning Stone12Corpse10Marletto Tower8Evil Fog7Rocklands6Sign5Seer Hut5Fiery Fields5Keymaster's Tent5Obelisk4Library of Enlightenment3Redwood Observatory3Rally Flag2One-way Monolith Entrance2One-way Monolith Exit2Magic Well1Water Wheel1Cover of Darkness1Scholar1Stables1Sanctuary1Campfire1Eye of the Magi1Magic Plains1Tree of Knowledge1Holy Grounds1Cursed Ground (2)1Hut of the Magi1