Journey for life — WoG

Overview

Written from the facts in this map's file

Journey for life is an extra large, expert-level map for In the Wake of Gods, measuring 144 by 144 and including an underground level. Five players are placed, but only one can be human, with Red and Orange both playing Castle, Blue as Rampart, Tan as Conflux, and Green as Necropolis; the other four colors are computer-controlled and no teams are set. Victory requires defeating a specific hero, and losing a specific hero ends the game. The terrain is mostly grass, lava, rough ground, and dirt, with about eight percent water. The map holds 24 towns and 16 heroes, along with many mines, seer huts, quest guards, and timed events. Wandering monsters include Dread Knights and Skeleton Warriors, and placed artifacts include the Grail and several orbs.

Author's description

All is black, the scene is set, you wake up from a dreamless sleep. But something is very wrong.

Version:WoG
Size:XL (144×144 tiles)
Difficulty:Expert
Players:1 human / 5 total
Alliances:No (Free for all)
Levels:Surface and underground
Water %:7.74%
Victory condition:Defeat a specific hero — at (138, 19, underground)
Loss condition:Lose a specific hero — at (3, 139, underground)

Terrain (both levels)

Grass19.9%
Lava18.2%
Rough17.1%
Dirt15.8%
Subterranean8.1%
Water7.8%
Swamp5.6%
Sand5.4%
Snow2.2%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of Journey for life
UndergroundUnderground minimap of Journey for life

On the map

Towns & Settlements

  • Rampart(Blue) × 1
  • Necropolis(Green) × 1
  • Castle(Orange) × 1
  • Conflux(Tan) × 1
  • Stronghold(Tan) × 1
  • Castle(Neutral) × 9
  • Conflux(Neutral) × 1
  • Fortress(Neutral) × 1
  • Necropolis(Neutral) × 1
  • Stronghold(Neutral) × 2
  • Tower(Neutral) × 5

Heroes

16 placed heroes on map

Wandering Monsters

Artifacts

Map Objects & Structures

Resource201Cursed Ground (2)182Pyramid85Sign57Quest Guard51Magic Plains (2)50Seer Hut46Mine38Treasure Chest37Evil Fog32Subterranean Gate30Rocklands27Border Guard24Holy Grounds21Favorable Winds20Magic Well16One-way Monolith Entrance15Clover Field14School of Magic12Cursed Ground10Corpse9One-way Monolith Exit8Boat8Keymaster's Tent8Library of Enlightenment8Fiery Fields8Magic Plains8Arena7Star Axis6Two-way Monolith6