Isle Of Nomads — SoD

Overview

Written from the facts in this map's file

Isle of Nomads is a small Heroes of Might and Magic III map measuring 36 by 36, with a single surface level and no underground. It is designed for four players, all of whom can be human, with no teams and no computer-only colors. Each player starts with a random faction, and the victory goal is to defeat all enemies, while a player loses by losing all towns and heroes. The map is mostly water, with sand covering most of the remaining land. Rated easy, it holds four towns, wandering Nomad stacks, a dwelling of Cyclops and Nomads, five randomly placed artifacts, eleven mines, a creature bank, and three timed events. The author jokes that the isle is too cramped for four kingdoms, and too cramped even for one.

Author's description

Obviosly, this isle is too small for four kingdoms. Actually, it is too small even for one, but one still would be better than four...

Version:SoD
Size:S (36×36 tiles)
Difficulty:Easy
Players:4 human / 4 total
Alliances:No (Free for all)
Levels:Surface only
Water %:56.02%
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain

Water56.0%
Sand42.6%
Rough1.4%
SurfaceSurface minimap of Isle Of Nomads
0

On the map

Towns & Settlements

  • Random(Blue) × 1
  • Random(Green) × 1
  • Random(Red) × 1
  • Random(Tan) × 1

Wandering Monsters

Random Monsters

  • Level 01 monster
  • Level 111 monsters

Creature Dwellings

Scrolls & Random Relics

  • Random artifacts5

Map Objects & Structures

Resource19Random Resource18Mine11Sea Chest7Shipwreck6Shipyard4Flotsam4Scholar4Windmill4Oasis4Corpse4Mystical Garden4Whirlpool3Pyramid2Derelict Ship1Campfire1Buoy1Wagon1Creature Bank1