Isle of Hidden Darkness — HotA 1.7.2+
Overview
Written from the facts in this map's file
Isle of Hidden Darkness is an extra large, two-player duel map by Veracruz for Horn of the Abyss, measuring 144 by 144 tiles and played on a single surface level. Each player starts with a random faction, and no teams are set, so the match is strictly one against one, with no computer-controlled colors. Victory comes from defeating every enemy, while a player loses once all towns and heroes are gone. Dirt, grass, and swamp cover most of the land, with water making up about a seventh of the surface. The map holds ten towns, one starting hero, and a large population of wandering monsters, including many Gold Golem and Diamond Golem stacks along with several dragon types. Dwellings, mines, artifacts, and creature banks are scattered across the isle.
Author's description
| Version: | HotA 1.7.2+ |
|---|---|
| Size: | XL (144×144 tiles) |
| Difficulty: | Normal |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Water %: | 13.97% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
| Author: | Veracruz |
Terrain

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Red) × 1
- Castle(Neutral) × 2
- Conflux(Neutral) × 2
- Fortress(Neutral) × 2
- Necropolis(Neutral) × 1
- Rampart(Neutral) × 1
Heroes
1 placed hero on map
Wandering Monsters
- Gold Golem20 stacks
- Diamond Golem10 stacks
- Red Dragon6 stacks
- Black Dragon6 stacks
- Green Dragon4 stacks
- Azure Dragon3 stacks
- Ancient Behemoth2 stacks
- Gold Dragon2 stacks
- Arch Mage2 stacks
- Master Gremlin2 stacks
- Bone Dragon1 stack
- Rust Dragon1 stack
- Dread Knight1 stack
- Master Genie1 stack
- Genie1 stack
- Iron Golem1 stack
- Walking Dead1 stack
Random Monsters
- Level 18 monsters
- Level 221 monsters
- Level 319 monsters
- Level 416 monsters
- Level 520 monsters
- Level 69 monsters
- Level 78 monsters
Creature Dwellings
Scrolls & Random Relics
- Random artifacts37
- Spell scrolls2