Icefinger Mountains — RoE

Overview

Written from the facts in this map's file

Icefinger Mountains is a small underground map measuring 36 by 36, designed for three players at normal difficulty, and all three can be human. Each side fields the Tower faction, there are no teams, and no computer-only colors are used. The terrain is mostly snow, with the rest rock and no water. The premise centers on three rival spellcasters competing for control, with victory going to whoever acquires a specific artifact, which the description identifies as the Angel's Wings. A player is eliminated by losing all towns and heroes. The map includes three towns, eighteen mines, and two timed events. Wandering forces include Genies, Giants, and Master Gremlins, while the dwellings house golems and Naga troops.

Author's description

Three wizards battle for supremacy or the Angel's Wings. Then they can finally escape from Icefinger Mountains.

Version:RoE
Size:S (36×36 tiles)
Difficulty:Normal
Players:3 human / 3 total
Alliances:No (Free for all)
Levels:Surface and underground
Victory condition:Acquire a specific artifact — artifact #72 (or the standard win also counts, AI can win this way too)
Loss condition:Lose all towns and heroes

Terrain (both levels)

Snow100.0%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of Icefinger Mountains
UndergroundUnderground minimap of Icefinger Mountains

On the map

Towns & Settlements

  • Tower(Blue) × 1
  • Tower(Purple) × 1
  • Tower(Red) × 1

Wandering Monsters

Artifacts

Map Objects & Structures

Treasure Chest36Random Resource26Star Axis21Mine18Learning Stone18Campfire11Obelisk10Magic Well8Subterranean Gate6Resource6Windmill3Lean to3Crypt2Sign2Water Wheel1Multi-creature Dwelling1Redwood Observatory1