Heigh Ho — AB

Overview

Written from the facts in this map's file

Heigh Ho is a small Armageddon's Blade map on a 36 by 36 grid, set on an underground level and rated Hard. One human player faces a computer-controlled Green opponent, and both sides field Rampart. The description casts the foes as slender, pointed-eared elves who favor spellcraft over machines and have taken over a city, so the task is to drive them back. Snow and rock cover most of the land, with subterranean ground making up much of the rest. Three towns, 34 monoliths and portals, and 16 creature banks are scattered across the map, alongside the Golden Bow and Tome of Fire Magic. Victory requires defeating all enemies, while losing a specific hero ends the game.

Author's description

Elves. They have those thin, spindling bodies, those silly pointed ears. They prefer magic to machines. And now they've overrun the city. Stop them.

Version:AB
Size:S (36×36 tiles)
Difficulty:Hard
Players:1 human / 2 total
Alliances:No (Free for all)
Levels:Surface and underground
Victory condition:Defeat all enemies
Loss condition:Lose a specific hero — at (19, 10, surface)

Terrain (both levels)

Snow65.5%
Subterranean27.0%
Dirt7.4%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of Heigh Ho
UndergroundUnderground minimap of Heigh Ho

On the map

Towns & Settlements

  • Rampart(Green) × 2
  • Rampart(Tan) × 1

Heroes

19 placed heroes on map

Wandering Monsters

Artifacts

Scrolls & Random Relics

  • Random artifacts5

Map Objects & Structures

One-way Monolith Entrance25Quest Guard18Creature Bank16Pandoras Box14Garrison12Random Resource12Treasure Chest12Shrine of Magic Incantation11Garrison (vertical)10Seer Hut9Scholar8Learning Stone7Mine7Sign6Star Axis6One-way Monolith Exit5War Machine Factory5Shrine of Magic Thought4Shrine of Magic Gesture4Two-way Monolith4Abandoned Mine4Border Gate2Subterranean Gate2Garden of Revelation2Keymaster's Tent2Border Guard2University1Idol of Fortune1School of War1Den of Thieves1