Heart Of Steel — SoD
Overview
Written from the facts in this map's file
Heart Of Steel is a large Heroes of Might and Magic III map measuring 108 by 108 tiles, with an underground level and a Shadow of Death version requirement. It is designed for four players, two of whom are computer-only, and at most two human players can take part, split into two teams. The map is set at the Impossible difficulty. Red and Blue play Dungeon, Green plays Castle and Orange plays Inferno. Victory requires capturing a specific town, and the game is lost if the 112-day limit runs out. About 44 percent of the map is water, with rock, subterranean ground and lava making up most of the rest. Notable features include two Minotaur Kings and two Minotaur stacks wandering the map, the Ring of Infinite Gems, the Sword of Hellfire and Targ of the Rampaging Ogre placed as artifacts, and a set of mines and creature banks.
Author's description
| Version: | SoD |
|---|---|
| Size: | L (108×108 tiles) |
| Difficulty: | Impossible |
| Players: | 2 human / 4 total |
| Alliances: | Yes (2 teams) |
| Levels: | Surface and underground |
| Water %: | 44.25% |
| Victory condition: | Capture a specific town — at (49, 61, surface) |
| Loss condition: | Time expires — 112 days |
Terrain (both levels)


On the map
Towns & Settlements
- Dungeon(Blue) × 1
- Castle(Green) × 1
- Inferno(Orange) × 1
- Dungeon(Red) × 1
Heroes
4 placed heroes on map
Wandering Monsters
- Minotaur2 stacks
- Minotaur King2 stacks
Random Monsters
- Level 17 monsters
- Level 210 monsters
- Level 33 monsters
- Level 48 monsters
- Level 55 monsters
- Level 65 monsters
- Level 79 monsters
Creature Dwellings
Artifacts
- Sword of Hellfire(1 placed)
- Targ of the Rampaging Ogre(1 placed)
- Ring of Infinite Gems(1 placed)
Scrolls & Random Relics
- Random artifacts9