Hatchet, Axe and Saw — SoD
Overview
Written from the facts in this map's file
Hatchet, Axe and Saw is a medium 72x72 map for two players, with no underground level and no computer-only colors. Red plays Inferno against Green's Rampart, and there are no teams. The story centers on evil minions seeking wood from small Dendroid villages, while a group of elves moves in to stop them. Victory requires flagging all creature dwellings, and a player loses by losing all towns and heroes. The terrain is mostly grass, with patches of lava and about 5 percent water. Notable features include 33 random monster stacks, 16 random artifacts, 18 mines, 12 monoliths and portals, 4 quest guards, and 5 timed events. Dendroid Guard dwellings are the main creature sites.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Water %: | 5.21% |
| Victory condition: | Flag all creature dwellings (AI can win this way too) |
| Loss condition: | Lose all towns and heroes |
Terrain
Grass86.5%
Lava8.3%
Water5.2%
Original scenario included with game — no separate download needed.
Where to put downloaded map files »Surface
0
On the map
Towns & Settlements
- Rampart(Green) × 2
- Inferno(Red) × 2
Random Monsters
- Level 18 monsters
- Level 221 monsters
- Level 33 monsters
- Level 41 monster
Creature Dwellings
Scrolls & Random Relics
- Random artifacts16