Great Expedition — WoG
Overview
Written from the facts in this map's file
Great Expedition is a medium-sized map measuring 72 by 72 tiles, with an underground level and six players, all of whom can be human. Each player begins with a random faction, and no teams are set up, so every side plays for itself. Victory requires defeating all enemies, while a player loses once all of their towns and heroes are gone. Grass covers most of the land, with lakes making up about eleven percent of the terrain. The map is set around a lake region where the author describes the lakes as holding valuable riches. Players will find many wandering monster stacks, along with 52 randomly placed artifacts, 43 mines, 18 seer huts, 17 creature banks, six towns, and two monoliths or portals.
Author's description
| Version: | WoG |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 6 human / 6 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 11.21% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)
Grass88.8%
Water11.2%
Rock (the solid part of the underground) is not counted.
Surface

Underground

On the map
Towns & Settlements
- Random(Green) × 1
- Random(Orange) × 1
- Random(Pink) × 1
- Random(Purple) × 1
- Random(Red) × 1
- Random(Tan) × 1
Random Monsters
- Level 06 monsters
- Level 15 monsters
- Level 219 monsters
- Level 338 monsters
- Level 421 monsters
- Level 532 monsters
- Level 618 monsters
Scrolls & Random Relics
- Random artifacts52