Gorlam's Tentacle Swampland — SoD
Overview
Written from the facts in this map's file
Gorlam's Tentacle Swampland is a medium two-player underground map for Shadow of Death, measuring 72 by 72 tiles and set on a single underground level. Two newly arrived factions compete for a region the author describes as short on resources, so each side must secure the mines and supplies before the other can. The map is played at Normal difficulty with two human players and no computer-only colors or teams. Both players start with random factions. Rock covers almost half the terrain, with swamp, water and sand making up the rest. Wandering monsters include harpies, troglodytes, medusas, ice elementals, a hell hound, a naga and a harpy hag, and the map places twelve random artifacts. Victory requires flagging all six mines, and the game is lost if time runs out after 84 days.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 22.07% |
| Victory condition: | Flag all mines (AI can win this way too) |
| Loss condition: | Time expires — 84 days |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Red) × 1
Wandering Monsters
- Harpy2 stacks
- Troglodyte2 stacks
- Medusa2 stacks
- Infernal Troglodyte2 stacks
- Ice Elemental2 stacks
- Hell Hound1 stack
- Harpy Hag1 stack
- Naga1 stack
- Vampire1 stack
- Archangel1 stack
- Black Knight1 stack
Random Monsters
- Level 14 monsters
- Level 211 monsters
- Level 38 monsters
- Level 45 monsters
- Level 52 monsters
Artifacts
- Greater Gnoll's Flail(1 in rewards)
- Crown of Dragontooth(1 in rewards)
- Boots of Speed(1 in rewards)
Scrolls & Random Relics
- Random artifacts12
- Spell scrolls1