Good vs Evil v.2.3 — WoG

Overview

Written from the facts in this map's file

Good vs Evil v.2.3 is a large 108 by 108 map for six players in In the Wake of Gods, played at Expert difficulty on one level. The gods give each side six months to prove itself, asking whether good or evil will win out. Two teams share the map, and all six seats can be human. Each color plays one faction: Dungeon, Castle, Stronghold, Rampart, Necropolis or Tower. Victory requires defeating all enemies, and running out of 168 days means defeat. Water covers half the map, and the map holds 17 towns, 52 mines, two creature banks and 13 random artifacts.

Author's description

Боги даровали вам 6 месяцев, чтобы прявить себя. Добро или Зло - что превзойдет? {WoGify}

Version:WoG
Size:L (108×108 tiles)
Difficulty:Expert
Players:6 human / 6 total
Alliances:Yes (2 teams)
Levels:Surface only
Water %:50.14%
Victory condition:Defeat all enemies
Loss condition:Time expires — 168 days

Terrain

Water50.1%
Grass22.5%
Dirt13.4%
Rough3.7%
Snow3.4%
Swamp3.2%
Lava2.3%
Sand1.3%
SurfaceSurface minimap of Good vs Evil v.2.3
0

On the map

Towns & Settlements

  • Castle(Blue) × 1
  • Rampart(Green) × 1
  • Necropolis(Purple) × 1
  • Dungeon(Red) × 1
  • Stronghold(Tan) × 1
  • Tower(Teal) × 1
  • Random(Neutral) × 11

Wandering Monsters

Random Monsters

  • Level 110 monsters
  • Level 210 monsters
  • Level 34 monsters
  • Level 42 monsters
  • Level 51 monster
  • Level 61 monster

Scrolls & Random Relics

  • Random artifacts13

Map Objects & Structures

Resource94Treasure Chest58Mine52Campfire44Favorable Winds28Flotsam23Obelisk22Magic Well17Sea Chest15Witch Hut13Learning Stone10Fountain of Fortune10Buoy9Whirlpool9Redwood Observatory8Mystical Garden8Faerie Ring7Shrine of Magic Incantation6Shipwreck6Den of Thieves6Random Resource6Cartographer6Wagon5Shipwreck Survivor4Random Dwelling (by level)4Windmill3Hill Fort3Shrine of Magic Gesture3Crypt3Garden of Revelation3