Golems Aplenty — SoD
Overview
Written from the facts in this map's file
Golems Aplenty is a medium underground map of 72 by 72 tiles for four players, with no teams and no computer-only colors, so all four seats can be human. Players start with random factions and the map sits mostly on rock, dirt and grass, with a smaller share of subterranean ground and no water. The setting is a valley of wizards who have left their homeland, leaving the region open to rival lords who want to seize their golem generators. Five towns, numerous golem dwellings, mines, creature banks and thirty randomly placed artifacts give players several ways to build an army. Victory comes from defeating every enemy, and a player loses once all towns and heroes are gone. The Grail is on the map, and four timed events add pressure during play.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 4 human / 4 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Red) × 1
- Random(Tan) × 1
- Tower(Neutral) × 1
Wandering Monsters
- Diamond Golem4 stacks
- Gold Golem4 stacks
- Stone Golem3 stacks
- Troglodyte1 stack
- Arch Mage1 stack
Random Monsters
- Level 110 monsters
- Level 222 monsters
- Level 320 monsters
- Level 413 monsters
- Level 56 monsters
- Level 63 monsters
Creature Dwellings
Scrolls & Random Relics
- Random artifacts30