Gold Rush — SoD
Overview
Written from the facts in this map's file
Gold Rush is a small 36 by 36 arena for four players, each on a separate team of one, with a single underground level. Half of the terrain is subterranean and the rest is grass, with no water. Four factions take part: Inferno for Red, Castle for Blue, Rampart for Green, and Fortress for Purple. Each player begins with one hero and one town, and the map holds eight towns in total, along with 27 mines, four Rust Dragon wandering stacks, 28 random monster stacks, four random artifacts, and eight monoliths or portals. The game is set to Hard. Victory requires defeating all enemies, and a player loses once all of their towns and heroes are gone. The author describes a small arena with gold mines in the center and a rich underground, where one resource is abundant and the others are absent.
Author's description
| Version: | SoD |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Hard |
| Players: | 4 human / 4 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Castle(Blue) × 1
- Rampart(Green) × 1
- Fortress(Purple) × 1
- Inferno(Red) × 1
- Castle(Neutral) × 1
- Fortress(Neutral) × 1
- Inferno(Neutral) × 1
- Rampart(Neutral) × 1
Heroes
4 placed heroes on map
Wandering Monsters
- Rust Dragon4 stacks
Random Monsters
- Level 124 monsters
- Level 23 monsters
- Level 31 monster
Artifacts
- Spell Book(1 on heroes)
Scrolls & Random Relics
- Random artifacts4
- Spell scrolls1