Godspeed to Merrifar Island — AB
Overview
Written from the facts in this map's file
Godspeed to Merrifar Island is a small two-player map for Armageddon's Blade on a 36 by 36 tile grid, with an underground level included. Both players start with random factions and play without teams, and the map supports two human players. The story follows the kidnapping of a lord's daughter, who is held for a magical necklace she wears, and the goal is to find her and carry the necklace back to town before the three-month limit runs out. Victory requires transporting that specific artifact to the target town, and the game is lost if time expires. Terrain is split fairly evenly between subterranean, rock, water, and grass. The map contains four towns, nine mines, and one creature bank, along with several wandering monster stacks, a timed event, and four randomly placed artifacts.
Author's description
| Version: | AB |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Normal |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 19.29% |
| Victory condition: | Transport a specific artifact — artifact #71 to (12, 29, surface) (or the standard win also counts, AI can win this way too) |
| Loss condition: | Time expires — 84 days |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Red) × 1
- Castle(Neutral) × 1
- Random(Neutral) × 1
Wandering Monsters
- Gold Dragon2 stacks
- Zealot2 stacks
- Power Lich2 stacks
- Nomad2 stacks
- Wood Elf1 stack
- Dwarf1 stack
- Arch Mage1 stack
Random Monsters
- Level 11 monster
- Level 22 monsters
- Level 42 monsters
Creature Dwellings
Artifacts
- Necklace of Ocean Guidance(1 in rewards)
Scrolls & Random Relics
- Random artifacts4