Gods of War — RoE
Overview
Written from the facts in this map's file
Gods of War is a large underground map measuring 108 by 108, played at Normal difficulty by four players in two teams, with all four seats able to be human. The author has set green and orange as human players, with tan and purple as computers, while noting that anyone may take any seat. Tan and green start with random towns, orange likewise, and purple begins as Inferno and Dungeon. Victory requires defeating all enemies, and a player loses by losing all towns and heroes. Terrain is mostly grass, with large areas of rock and subterranean ground and about six percent water. The map holds ten towns, six placed heroes, and a Grail. Notable features include wandering dragons of several colors, dwellings offering creatures from many factions, and the Boots of Speed and Equestrian's Gloves placed on the map.
Author's description
| Version: | RoE |
|---|---|
| Size: | L (108×108 tiles) |
| Difficulty: | Normal |
| Players: | 4 human / 4 total |
| Alliances: | Yes (2 teams) |
| Levels: | Surface and underground |
| Water %: | 5.61% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Green) × 1
- Random(Orange) × 1
- Dungeon(Purple) × 1
- Inferno(Purple) × 1
- Random(Tan) × 2
- Castle(Neutral) × 1
- Rampart(Neutral) × 1
- Random(Neutral) × 2
Heroes
6 placed heroes on map
Wandering Monsters
- Gold Dragon6 stacks
- Red Dragon4 stacks
- Skeleton4 stacks
- Black Dragon3 stacks
- Green Dragon2 stacks
- Dragon Fly1 stack
Random Monsters
- Level 057 monsters
- Level 115 monsters
- Level 220 monsters
- Level 346 monsters
- Level 442 monsters
- Level 525 monsters
- Level 610 monsters
- Level 77 monsters
Creature Dwellings
Artifacts
- Dragon Scale Shield(1 in rewards)
- Dragon Scale Armor(1 in rewards)
- Dragonbone Greaves(1 in rewards)
- Equestrian's Gloves(2 placed)
- Boots of Speed(2 placed)
Scrolls & Random Relics
- Random artifacts89
- Spell scrolls1