Galop Grall — HotA 1.7.0+
Overview
Written from the facts in this map's file
Galop Grall is a small two-player map by GulasPL, built for Horn of the Abyss 1.7.0 or later and set partly underground. Its author describes two neighboring lords whose greed has turned former allies into rivals, and a hero sent to search nearby ruins of a once-powerful civilization for a lost tear. The 36 by 36 map is played on Hard difficulty, with both players human-controlled and no teams. Each side gets a random faction. Highlands and subterranean ground make up most of the terrain, with lava and dirt covering much of the rest. Victory comes from building a Grail structure, and the game is lost if time runs out after 168 days. The map holds six towns, two starting heroes, and several dragons roaming as wandering monsters, along with a Pendant of Negativity and 22 random artifacts.
Author's description
| Version: | HotA 1.7.0+ |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Hard |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 1.50% |
| Victory condition: | Build a Grail structure (or the standard win also counts, AI can win this way too) |
| Loss condition: | Time expires — 168 days |
| Author: | GulasPL |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Red) × 1
- Random(Neutral) × 4
Heroes
2 placed heroes on map
Wandering Monsters
- Sharpshooter2 stacks
- Gold Dragon1 stack
- Green Dragon1 stack
- Black Dragon1 stack
Random Monsters
- Level 115 monsters
- Level 220 monsters
- Level 319 monsters
- Level 412 monsters
- Level 56 monsters
- Level 62 monsters
- Level 73 monsters
Artifacts
- Pendant of Negativity(1 placed)
Scrolls & Random Relics
- Random artifacts22