Four Lakes — RoE

Overview

Written from the facts in this map's file

Four Lakes is a small two-player map measuring 36 by 36 on the surface only, with no underground level. Its grassy terrain carries no water, and it is set for Normal difficulty in the Restoration of Erathia version of the game. Red plays Rampart and Blue plays Castle, with no teams and no computer-only colors, so both seats are human. A player can win by building a Grail structure, while the loss condition is losing all towns and heroes. The map offers four towns, two starting heroes, and twelve mines. Scattered across it are wandering stacks of Crusaders, Royal Griffins, Grand Elves, Silver Pegasi, and a few stacks of Halberdiers, Archers, Champions and Monks. Dwellings hold Pikemen, Griffins, Centaurs and Dwarves, and a Spellbinder's Hat is placed on the map alongside nine random artifacts.

Author's description

Build the grail or pass the border and defeat your enemy. It's your decision. But be aware of your enemy's strength - he won't let you get the grail easily...

Version:RoE
Size:S (36×36 tiles)
Difficulty:Normal
Players:2 human / 2 total
Alliances:No (Free for all)
Levels:Surface only
Victory condition:Build a Grail structure (or the standard win also counts, AI can win this way too)
Loss condition:Lose all towns and heroes

Terrain

Grass99.7%
Dirt0.3%
SurfaceSurface minimap of Four Lakes
0

On the map

Towns & Settlements

  • Castle(Blue) × 1
  • Rampart(Red) × 1
  • Castle(Neutral) × 1
  • Rampart(Neutral) × 1

Heroes

2 placed heroes on map

Wandering Monsters

Creature Dwellings

Artifacts

Scrolls & Random Relics

  • Random artifacts9

Map Objects & Structures

Resource30Treasure Chest19Mine12Obelisk8Random Resource8Tree of Knowledge2Water Wheel2Stables2Crypt2Trading Post2