Four Kingdoms — RoE

Overview

Written from the facts in this map's file

Four Kingdoms is a medium 72x72 map for four players on the surface, with no underground level and no teams, so each player fights alone. Every player has one town and one hero, and the factions are assigned at random. The terrain is mostly grass, with about a third of the land given over to swamp. Three of the nearby kingdoms have declared war on you, and victory requires defeating all enemies. You lose if you have no towns and no heroes left. The map is set at Normal difficulty and has 28 mines, 12 creature banks, and 68 random monster stacks. Wandering Dwarf, Master Genie, Lizardman, and Zealot stacks guard the roads, and a number of artifacts are scattered across the land, including the Helm of Chaos and several orbs.

Author's description

Three of your nearest kingdoms have declared war.

Version:RoE
Size:M (72×72 tiles)
Difficulty:Normal
Players:4 human / 4 total
Alliances:No (Free for all)
Levels:Surface only
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain

Grass66.5%
Swamp33.5%
SurfaceSurface minimap of Four Kingdoms
0

On the map

Towns & Settlements

  • Random(Blue) × 1
  • Random(Green) × 1
  • Random(Red) × 1
  • Random(Tan) × 1

Heroes

4 placed heroes on map

Wandering Monsters

Random Monsters

  • Level 112 monsters
  • Level 29 monsters
  • Level 326 monsters
  • Level 48 monsters
  • Level 58 monsters
  • Level 65 monsters

Map Objects & Structures

Treasure Chest118Random Resource71Mine28Resource12Campfire12Creature Bank12Garden of Revelation8Witch Hut5Library of Enlightenment5Magic Well5Redwood Observatory4Marletto Tower4Arena4Mystical Garden4Faerie Ring4Fountain of Youth4Keymaster's Tent4Mercenary Camp4School of War4Learning Stone4Idol of Fortune4Windmill4Star Axis4Water Wheel4Crypt4Hill Fort4Trading Post4Tree of Knowledge4Border Guard4Shrine of Magic Thought4