First ally — SoD
Overview
Written from the facts in this map's file
First Ally is a medium-sized map of 72 by 72 tiles, played on an underground level and rated easy. It supports four players, with only one human seat, and the other three colors are computer-controlled. Players are split into two teams. The map is mostly rock and grass, with a small share of water, and the factions in play are Castle, Dungeon, and Inferno. The win condition is to capture a particular town, while losing a specific hero ends the game. Hero level is capped at 12. The map holds seven towns, a number of mines, four creature banks, and a scattering of wandering monsters, including trolls, griffins, and gargoyles. Two random artifacts are placed on the map, and one timed event adds pressure.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Easy |
| Players: | 1 human / 4 total |
| Alliances: | Yes (2 teams) |
| Levels: | Surface and underground |
| Water %: | 6.03% |
| Victory condition: | Capture a specific town — at (64, 66, surface) |
| Loss condition: | Lose a specific hero — at (6, 5, surface) |
| Level cap: | Level 12 |
Terrain (both levels)


On the map
Towns & Settlements
- Inferno(Green) × 1
- Castle(Orange) × 1
- Dungeon(Tan) × 1
- Castle(Neutral) × 3
- Necropolis(Neutral) × 1
Heroes
4 placed heroes on map
Wandering Monsters
- Swordsman3 stacks
- Stone Gargoyle3 stacks
- Troll2 stacks
- Griffin2 stacks
- Obsidian Gargoyle2 stacks
- Cavalier1 stack
- Hell Hound1 stack
- Rogue1 stack
- Gorgon1 stack
- Ogre Mage1 stack
- Unicorn1 stack
- Boar1 stack
- Archer1 stack
- Arch Mage1 stack
- Dendroid Soldier1 stack
- Stone Golem1 stack
Random Monsters
- Level 13 monsters
- Level 25 monsters
- Level 37 monsters
- Level 46 monsters
Scrolls & Random Relics
- Random artifacts2