Fighting for Turf(SOD) — SoD
Overview
Written from the facts in this map's file
Fighting for Turf is a two-player Shadow of Death map on a medium 72 by 72 surface with a single level, so there is no underground. The author's pitch is that whoever claims the most land comes out on top, and that a player must push across to the far side to expand. Water covers about a quarter of the map, with grass making up most of the rest, alongside dirt and swamp. Both seats are assigned random factions and fight without teams, and the match is won by defeating every enemy. A player loses by losing all towns and heroes. Four towns are placed, guarded by wandering Chaos Hydra stacks, a Wyvern Monarch and a Cyclops King. The map also includes sixteen mines, three seer huts, ten creature banks, six monoliths or portals, and placed artifacts such as Angel Wings and the Tome of Air Magic.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Expert |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Water %: | 25.60% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Red) × 1
- Random(Neutral) × 2
Wandering Monsters
- Chaos Hydra3 stacks
- Wyvern Monarch1 stack
- Cyclops King1 stack
Random Monsters
- Level 113 monsters
- Level 216 monsters
- Level 37 monsters
- Level 413 monsters
- Level 54 monsters
- Level 65 monsters
- Level 72 monsters
Artifacts
- Celestial Necklace of Bliss(1 placed)
- Angel Wings(1 placed)
- Tome of Air Magic(1 placed)
- Spellbinder's Hat(1 placed)
Scrolls & Random Relics
- Random artifacts20