Fighting for Turf — RoE
Overview
Written from the facts in this map's file
Fighting for Turf is a medium surface map of 72 by 72 tiles for two human players, with no teams, on Expert difficulty. Each side gets a random faction. The premise is a contest for territory: the player holding the most land wins, so expanding across to the far side is essential. Grass covers about 44 percent of the terrain, water 26 percent, dirt 14 percent and swamp 7 percent. Wandering Chaos Hydra stacks, a Wyvern Monarch and a Cyclops King roam the land, alongside four towns, sixteen mines, ten creature banks and six monoliths and portals. Victory requires defeating all enemies, and a player is eliminated after losing every town and hero.
Author's description
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Expert |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Water %: | 25.60% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain
Grass44.0%
Water25.6%
Dirt13.6%
Swamp7.2%
Sand5.0%
Snow3.5%
Rough1.1%
Surface
0
On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Red) × 1
- Random(Neutral) × 2
Wandering Monsters
- Chaos Hydra3 stacks
- Wyvern Monarch1 stack
- Cyclops King1 stack
Random Monsters
- Level 113 monsters
- Level 216 monsters
- Level 37 monsters
- Level 413 monsters
- Level 54 monsters
- Level 65 monsters
- Level 72 monsters
Artifacts
- Celestial Necklace of Bliss(1 placed)
- Angel Wings(1 placed)
- Tome of Air Magic(1 placed)
- Spellbinder's Hat(1 placed)
Scrolls & Random Relics
- Random artifacts20