Fighting for Turf — RoE

Overview

Written from the facts in this map's file

Fighting for Turf is a medium surface map of 72 by 72 tiles for two human players, with no teams, on Expert difficulty. Each side gets a random faction. The premise is a contest for territory: the player holding the most land wins, so expanding across to the far side is essential. Grass covers about 44 percent of the terrain, water 26 percent, dirt 14 percent and swamp 7 percent. Wandering Chaos Hydra stacks, a Wyvern Monarch and a Cyclops King roam the land, alongside four towns, sixteen mines, ten creature banks and six monoliths and portals. Victory requires defeating all enemies, and a player is eliminated after losing every town and hero.

Author's description

He who has the most land wins...or so it goes. A fight is out to decide the one with the most turf, u must expand to the other side.

Version:RoE
Size:M (72×72 tiles)
Difficulty:Expert
Players:2 human / 2 total
Alliances:No (Free for all)
Levels:Surface only
Water %:25.60%
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain

Grass44.0%
Water25.6%
Dirt13.6%
Swamp7.2%
Sand5.0%
Snow3.5%
Rough1.1%
SurfaceSurface minimap of Fighting for Turf
0

On the map

Towns & Settlements

  • Random(Blue) × 1
  • Random(Red) × 1
  • Random(Neutral) × 2

Wandering Monsters

Random Monsters

  • Level 113 monsters
  • Level 216 monsters
  • Level 37 monsters
  • Level 413 monsters
  • Level 54 monsters
  • Level 65 monsters
  • Level 72 monsters

Artifacts

Scrolls & Random Relics

  • Random artifacts20

Map Objects & Structures

Treasure Chest71Random Resource45Mine16Flotsam10Creature Bank10Sea Chest8Resource7Shipwreck Survivor6Magic Well6Two-way Monolith6Windmill5Shrine of Magic Incantation5Learning Stone4Witch Hut4Crypt3Garden of Revelation3Temple3Seer Hut3Shipyard2Mermaid2Derelict Ship2Shipwreck2Sirens2Idol of Fortune2Library of Enlightenment2University2Den of Thieves2Shrine of Magic Gesture2Black Market2Refugee Camp2