Face to Face — HotA 1.3.0+

Overview

Written from the facts in this map's file

Face to Face is a small two-player duel map set on a 36 by 36 grass battlefield at Normal difficulty, playable in Horn of the Abyss 1.3.0 or later. Both players are human and each begins with a random faction, with no teams and no computer-controlled colors. Victory comes from defeating every enemy, while a player loses by losing all towns and heroes. The map holds four towns, eight mines, eleven creature banks, 49 wandering monster stacks, and 22 randomly placed artifacts. The author's description frames the contest as a fair test between two rivals, with the valuable mines at its center.

Author's description

There is nothing better than finding the strongest in a fair duel. The only set of valuable mines is a core and essence of conflict between the two rivals.

Version:HotA 1.3.0+
Size:S (36×36 tiles)
Difficulty:Normal
Players:2 human / 2 total
Alliances:No (Free for all)
Levels:Surface only
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain

Grass100.0%
ⓘOriginal scenario included with game — no separate download needed.
Where to put downloaded map files »
SurfaceSurface minimap of Face to Face
0

On the map

Towns & Settlements

  • Random(Blue) × 1
  • Random(Red) × 1
  • Random(Neutral) × 2

Random Monsters

  • Level 120 monsters
  • Level 212 monsters
  • Level 38 monsters
  • Level 42 monsters
  • Level 51 monster
  • Level 66 monsters

Scrolls & Random Relics

  • Random artifacts22

Map Objects & Structures

Random Resource21Resource12Treasure Chest12Creature Bank11Campfire10Mine8Windmill6Random Dwelling (by level)4Shrine of Magic Incantation4Warehouse3Water Wheel2Magic Well2Redwood Observatory2Shrine of Magic Gesture2Learning Stone2