Dwarven Gold — SoD
Overview
Written from the facts in this map's file
Dwarven Gold is a small underground map for three players, all of whom can be human, with no teams and random factions for each. It covers a 36 by 36 grid that is mostly dirt and rock, and it follows lords who race to gather gold after a dwarven miner uncovers a rich vein. The first to accumulate 75,000 gold wins, while a player who loses all towns and heroes is eliminated. The map holds three towns, 26 mines, two creature banks, and two monoliths or portals, plus ten random artifacts and 31 random monster stacks, including wandering dwarves and orcs. Dwarf and Rogue dwellings are also present, and three timed events are scheduled.
Author's description
| Version: | SoD |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Easy |
| Players: | 3 human / 3 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 0.23% |
| Victory condition: | Accumulate resources — 75,000 Gold (or the standard win also counts, AI can win this way too) |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)
Dirt96.3%
Grass3.4%
Water0.3%
Rock (the solid part of the underground) is not counted.
Original scenario included with game — no separate download needed.
Where to put downloaded map files »Surface

Underground

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Red) × 1
- Random(Tan) × 1
Wandering Monsters
- Dwarf6 stacks
- Orc Chieftain1 stack
- Marksman1 stack
- Orc1 stack
- Battle Dwarf1 stack
Random Monsters
- Level 18 monsters
- Level 210 monsters
- Level 37 monsters
- Level 42 monsters
- Level 51 monster
- Level 63 monsters
Scrolls & Random Relics
- Random artifacts10