Dungeon War — RoE
Overview
Written from the facts in this map's file
Dungeon War is a medium underground map of 72 by 72 tiles for eight players, with three human slots and five computer-only colors, set at Normal difficulty. Two teams face off, and the victory condition is to defeat all enemies, while a player loses by losing all towns and heroes. The Castle, Rampart, Tower, Inferno and Dungeon factions all appear, with Dungeon held by four players. The story follows Inferno, driven from the underworld after defeat, now seeking revenge against the Dungeon forces. Terrain is mostly rough and grass, with rock, lava and a little water. Wandering monsters, random monster stacks, placed artifacts, mines, monoliths and portals, and two timed events are scattered across the map, along with dwellings for Pikemen, Centaurs, Gremlins and Imps.
Author's description
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 3 human / 8 total |
| Alliances: | Yes (2 teams) |
| Levels: | Surface and underground |
| Water %: | 4.81% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Rampart(Blue) × 1
- Inferno(Green) × 1
- Dungeon(Orange) × 1
- Dungeon(Pink) × 1
- Dungeon(Purple) × 1
- Castle(Red) × 1
- Tower(Tan) × 1
- Dungeon(Teal) × 1
Wandering Monsters
- Earth Elemental1 stack
Random Monsters
- Level 120 monsters
- Level 228 monsters
- Level 317 monsters
- Level 411 monsters
- Level 515 monsters
- Level 79 monsters
Scrolls & Random Relics
- Random artifacts20