DUEL 1.0 — SoD

Overview

Written from the facts in this map's file

DUEL 1.0 is a two-player map for Shadow of Death, intended as a head-to-head contest. It is medium sized at 72 by 72 and includes an underground level, with rock, water, grass, and subterranean ground covering most of its area. Both players are human, there are no teams, and each side receives a random faction. Victory requires defeating every enemy, and a player loses by losing all towns and heroes. Difficulty is set to Impossible. The map holds six towns and four starting heroes, along with 163 random monster stacks, two wandering Hydra stacks, 16 creature banks, 23 mines, 39 random artifacts, and six monoliths and portals.

Author's description

ДУЭЛЬ !!!!

Version:SoD
Size:M (72×72 tiles)
Difficulty:Impossible
Players:2 human / 2 total
Alliances:No (Free for all)
Levels:Surface and underground
Water %:28.44%
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain (both levels)

Water43.3%
Grass32.8%
Subterranean23.8%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of DUEL 1.0
UndergroundUnderground minimap of DUEL 1.0

On the map

Towns & Settlements

  • Random(Green) × 1
  • Random(Purple) × 1
  • Random(Neutral) × 4

Heroes

4 placed heroes on map

Wandering Monsters

Random Monsters

  • Level 13 monsters
  • Level 256 monsters
  • Level 351 monsters
  • Level 414 monsters
  • Level 517 monsters
  • Level 620 monsters
  • Level 72 monsters

Artifacts

Scrolls & Random Relics

  • Random artifacts39

Map Objects & Structures

Resource108Random Resource75Treasure Chest38Shrine of Magic Incantation32Mine23Creature Bank16Random Dwelling (by level)14Shrine of Magic Thought12Campfire12Corpse10Magic Well8Shrine of Magic Gesture8Scholar8Garden of Revelation8Pandoras Box8Learning Stone7Witch Hut6Marletto Tower6Mercenary Camp6Cover of Darkness6Two-way Monolith6School of Magic6Star Axis5Subterranean Gate4Windmill4Rally Flag4Black Market4Fountain of Youth4Crypt4War Machine Factory4