Divide & Conquer — RoE
Overview
Written from the facts in this map's file
Divide & Conquer is a medium 72 by 72 map for two players, both of whom can be human, with no teams. It has an underground level and is set to Normal difficulty. Red and Orange each start with a random faction, and it is built for Restoration of Erathia. Most of the terrain is rock and dirt, with some grass, subterranean ground, and about six percent water. Victory requires defeating every enemy, and a player loses by losing all towns and heroes. The map holds six towns, five heroes, two Arch Devil stacks, mines, creature banks, and four tomes among its artifacts. The author presents it as a demanding contest where luck often decides the outcome, though a skilled player can still prevail.
Author's description
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 5.97% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Orange) × 1
- Random(Red) × 1
- Random(Neutral) × 4
Heroes
5 placed heroes on map
Wandering Monsters
- Arch Devil2 stacks
- Air Elemental1 stack
Random Monsters
- Level 19 monsters
- Level 213 monsters
- Level 314 monsters
- Level 420 monsters
- Level 514 monsters
- Level 66 monsters
- Level 74 monsters
Creature Dwellings
Artifacts
- Lion's Shield of Courage(1 placed)
- Sword of Judgement(1 placed)
- Helm of Heavenly Enlightenment(1 placed)
- Angel Wings(1 placed)
- Tome of Fire Magic(1 placed)
- Tome of Air Magic(1 placed)
- Tome of Water Magic(1 placed)
- Tome of Earth Magic(1 placed)
- Spellbinder's Hat(1 placed)
- Orb of Inhibition(1 placed)
Scrolls & Random Relics
- Random artifacts45