Dirt and grass — SoD
Overview
Written from the facts in this map's file
Dirt and Grass is a small two-player map for Heroes of Might and Magic III (Shadow of Death), set on a 36 by 36 grid with an underground level. Half of the terrain is subterranean, with the rest split between grass and rough ground, and there is no water. One player commands a Castle and the other a Dungeon, and each side can be controlled by a human, with no computer-only colors and no teams. The goal is to defeat all enemies, while a player loses by losing all towns and heroes. The map holds two towns, twenty-three mines, and three seer huts, along with wandering stacks of Harpy Hags, Marksmen, Minotaur Kings, Zealots, an Archangel, and a Black Dragon. Dwellings offer Angels and Red Dragons.
Author's description
| Version: | SoD |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Normal |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)
Subterranean50.0%
Grass25.0%
Rough24.4%
Snow0.6%
Rock (the solid part of the underground) is not counted.
Surface

Underground

On the map
Towns & Settlements
- Dungeon(Blue) × 1
- Castle(Red) × 1
Wandering Monsters
- Harpy Hag3 stacks
- Marksman3 stacks
- Black Dragon1 stack
- Archangel1 stack
- Minotaur King1 stack
- Zealot1 stack
Creature Dwellings
Artifacts
- Sentinel's Shield(1 in rewards)