Dirt and grass — SoD

Overview

Written from the facts in this map's file

Dirt and Grass is a small two-player map for Heroes of Might and Magic III (Shadow of Death), set on a 36 by 36 grid with an underground level. Half of the terrain is subterranean, with the rest split between grass and rough ground, and there is no water. One player commands a Castle and the other a Dungeon, and each side can be controlled by a human, with no computer-only colors and no teams. The goal is to defeat all enemies, while a player loses by losing all towns and heroes. The map holds two towns, twenty-three mines, and three seer huts, along with wandering stacks of Harpy Hags, Marksmen, Minotaur Kings, Zealots, an Archangel, and a Black Dragon. Dwellings offer Angels and Red Dragons.

Author's description

Ваш замок стоит на границе с Подземной империей. Вы давно уже порываетесь захватить вражеский замок и тем самым увеличить свои владения. Но между государствами Всемогущие поставили своих подданых- охранять границу. Захватите гарнизон и победите врага. И помните, победа будет за вами!

Version:SoD
Size:S (36×36 tiles)
Difficulty:Normal
Players:2 human / 2 total
Alliances:No (Free for all)
Levels:Surface and underground
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain (both levels)

Subterranean50.0%
Grass25.0%
Rough24.4%
Snow0.6%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of Dirt and grass
UndergroundUnderground minimap of Dirt and grass

On the map

Towns & Settlements

  • Dungeon(Blue) × 1
  • Castle(Red) × 1

Wandering Monsters

Creature Dwellings

Artifacts

Map Objects & Structures

Resource1105Random Resource86Mine23Subterranean Gate4Seer Hut3Garrison (vertical)2Campfire2Tree of Knowledge2Sign2