Desert Warfare — SoD

Overview

Written from the facts in this map's file

Desert Warfare is a medium 72 by 72 map for Shadow of Death, played on the surface with no underground level. It is set for two players, but only one can be human, so the second side is run by the computer in the Teal colors. There are no teams. The human player commands the Tower faction in Blue, while the computer controls a Stronghold army in Teal. Water covers about 54 percent of the map, with sand and grass making up the rest. The story centers on a queen who has stolen a prized blade and hides behind a wide desert. Victory requires defeating a specific hero, and a player loses by losing all towns and heroes. Notable features include a number of wandering Titans, Cyclops Kings and Ogre Mages, plus placed artifacts such as the Sword of Hellfire and several shields.

Author's description

Queen Lavmor has stolen your blade of destruction and waits for you behind her vast stretch of desert. Use the army of the wizard to bring her down and reclaim your prize. With her defeated you can control all lands in this realm and win the Hellfire Campaign.

Version:SoD
Size:M (72×72 tiles)
Difficulty:Normal
Players:1 human / 2 total
Alliances:No (Free for all)
Levels:Surface only
Water %:53.70%
Victory condition:Defeat a specific hero — at (5, 5, surface)
Loss condition:Lose all towns and heroes

Terrain

Water53.7%
Sand34.4%
Grass11.9%
SurfaceSurface minimap of Desert Warfare
0

On the map

Towns & Settlements

  • Tower(Blue) × 1
  • Stronghold(Teal) × 4
  • Tower(Neutral) × 2

Heroes

2 placed heroes on map

Wandering Monsters

Map Objects & Structures

Treasure Chest42Resource35Mine25Flotsam17Favorable Winds12Random Resource10Cursed Ground (2)9Sea Chest8Evil Fog8Rocklands7Shipyard6Shipwreck5Magic Clouds5Learning Stone4Shipwreck Survivor4Eye of the Magi4Star Axis3Shrine of Magic Gesture2Garden of Revelation2Derelict Ship2Oasis2School of Magic2Mercenary Camp2Marletto Tower2Two-way Monolith2Scholar1Cartographer1Pyramid1Temple1University1