Desert Strike (Roy's Map 2) — RoE
Overview
Written from the facts in this map's file
Desert Strike (Roy's Map 2) is a small 36 by 36 map for two players, both human, with no teams and no underground level. Set almost entirely in sand, with a little rough ground and some swamp, it pits a Red player against a Blue player, each starting with a random faction. The aim is to defeat every enemy, and a player loses once all their towns and heroes are gone. The author's note describes a head-to-head duel in which only one hero can survive. The map holds two towns, two starting heroes, thirteen mines, and four placed artifacts, including the Blackshard of the Dead Knight and the Shackles of War, plus one timed event.
Author's description
| Version: | RoE |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Normal |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain
Sand82.3%
Rough8.2%
Swamp5.8%
Grass3.7%
Surface
0
On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Red) × 1
Heroes
2 placed heroes on map
Artifacts
- Blackshard of the Dead Knight(1 placed)
- Shield of the Yawning Dead(1 placed)
- Equestrian's Gloves(1 placed)
- Shackles of War(1 placed)