Dedale — SoD
Overview
Written from the facts in this map's file
Dedale is a large 108 by 108 underground map for Shadow of Death, split evenly between grass and lava with no water. Eight human players can take part on Impossible difficulty, with no teams and no computer-only colors. Red starts with a random town, Blue, Tan and Green draw from Castle, Rampart, Tower, Stronghold, Fortress and Conflux, and Orange, Purple, Teal and Pink draw from Inferno, Necropolis, Dungeon, Stronghold, Fortress and Conflux. Victory means defeating all enemies, and a player loses after losing every town and hero. The author warns that minotaurs roam the land, and wandering stacks of Pit Lords and Minotaur Kings are common. Other highlights include 157 random artifacts, the Grail, 22 mines and 8 towns, with heroes capped at level 80.
Author's description
| Version: | SoD |
|---|---|
| Size: | L (108×108 tiles) |
| Difficulty: | Impossible |
| Players: | 8 human / 8 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
| Level cap: | Level 80 |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Orange) × 1
- Random(Pink) × 1
- Random(Purple) × 1
- Random(Red) × 1
- Random(Tan) × 1
- Random(Teal) × 1
Wandering Monsters
- Pit Lord146 stacks
- Minotaur King138 stacks
Scrolls & Random Relics
- Random artifacts157