Dedale — SoD

Overview

Written from the facts in this map's file

Dedale is a large 108 by 108 underground map for Shadow of Death, split evenly between grass and lava with no water. Eight human players can take part on Impossible difficulty, with no teams and no computer-only colors. Red starts with a random town, Blue, Tan and Green draw from Castle, Rampart, Tower, Stronghold, Fortress and Conflux, and Orange, Purple, Teal and Pink draw from Inferno, Necropolis, Dungeon, Stronghold, Fortress and Conflux. Victory means defeating all enemies, and a player loses after losing every town and hero. The author warns that minotaurs roam the land, and wandering stacks of Pit Lords and Minotaur Kings are common. Other highlights include 157 random artifacts, the Grail, 22 mines and 8 towns, with heroes capped at level 80.

Author's description

DANGER :Des minotaures se baladent un peut partout !!!!!

Version:SoD
Size:L (108×108 tiles)
Difficulty:Impossible
Players:8 human / 8 total
Alliances:No (Free for all)
Levels:Surface and underground
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes
Level cap:Level 80

Terrain (both levels)

Grass50.0%
Lava50.0%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of Dedale
UndergroundUnderground minimap of Dedale

On the map

Towns & Settlements

  • Random(Blue) × 1
  • Random(Green) × 1
  • Random(Orange) × 1
  • Random(Pink) × 1
  • Random(Purple) × 1
  • Random(Red) × 1
  • Random(Tan) × 1
  • Random(Teal) × 1

Wandering Monsters

Scrolls & Random Relics

  • Random artifacts157

Map Objects & Structures

Cursed Ground (2)1033Evil Fog216Holy Grounds211Campfire73Fiery Fields24Mine22Rocklands19Fountain of Fortune17Obelisk10Abandoned Mine10Tree of Knowledge8Mystical Garden4Subterranean Gate2Cursed Ground1