DeathMatch — RoE

Overview

Written from the facts in this map's file

DeathMatch is a small 36 by 36 surface map for two players, with each side able to be human, and no teams or computer-only colors. Both players start with random factions, and the goal is simply to defeat all enemies, while a player loses once every town and hero is gone. Water covers roughly a third of the terrain, with grass, snow and dirt making up most of the rest. The map holds two towns, two starting heroes, three Water Elemental stacks wandering the seas, and about sixty random monster stacks. Dwellings offer Angels, Green Dragons, Giants, Devils and Red Dragons, and the map scatters a large number of random artifacts, twenty mines, two creature banks and three monoliths or portals. Its difficulty is set to Impossible.

Author's description

The ULTIMATE Heroes III Experience...

Version:RoE
Size:S (36×36 tiles)
Difficulty:Impossible
Players:2 human / 2 total
Alliances:No (Free for all)
Levels:Surface only
Water %:32.10%
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain

Water32.1%
Grass21.4%
Snow12.7%
Dirt10.0%
Swamp8.7%
Lava8.3%
Sand5.8%
Rough1.2%
SurfaceSurface minimap of DeathMatch
0

On the map

Towns & Settlements

  • Random(Blue) × 1
  • Random(Green) × 1

Heroes

2 placed heroes on map

Wandering Monsters

Random Monsters

  • Level 15 monsters
  • Level 26 monsters
  • Level 35 monsters
  • Level 410 monsters
  • Level 512 monsters
  • Level 610 monsters
  • Level 712 monsters

Scrolls & Random Relics

  • Random artifacts131

Map Objects & Structures

Flotsam81Random Resource66Treasure Chest55Sea Chest52Shipwreck Survivor43Mine20Scholar17Campfire9Sign6Resource6Shipwreck6Buoy5Ocean Bottle5Idol of Fortune4Redwood Observatory4Magic Well3Shipyard3Witch Hut3Tree of Knowledge3Windmill3Star Axis3Two-way Monolith3Altar of Sacrifice3Hill Fort2Water Wheel2Refugee Camp2Obelisk2Marletto Tower2Whirlpool2Mercenary Camp2