DeathMatch — RoE
Overview
Written from the facts in this map's file
DeathMatch is a small 36 by 36 surface map for two players, with each side able to be human, and no teams or computer-only colors. Both players start with random factions, and the goal is simply to defeat all enemies, while a player loses once every town and hero is gone. Water covers roughly a third of the terrain, with grass, snow and dirt making up most of the rest. The map holds two towns, two starting heroes, three Water Elemental stacks wandering the seas, and about sixty random monster stacks. Dwellings offer Angels, Green Dragons, Giants, Devils and Red Dragons, and the map scatters a large number of random artifacts, twenty mines, two creature banks and three monoliths or portals. Its difficulty is set to Impossible.
Author's description
| Version: | RoE |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Impossible |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Water %: | 32.10% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
Heroes
2 placed heroes on map
Wandering Monsters
- Water Elemental3 stacks
Random Monsters
- Level 15 monsters
- Level 26 monsters
- Level 35 monsters
- Level 410 monsters
- Level 512 monsters
- Level 610 monsters
- Level 712 monsters
Creature Dwellings
Scrolls & Random Relics
- Random artifacts131