Dawn Of Tears — WoG

Overview

Written from the facts in this map's file

Dawn Of Tears is an extra large underground map for In the Wake of Gods, measuring 144 by 144 and played on Impossible difficulty. Six colors take part, but only one seat is for a human, and the other five are run by the computer. The players form three teams. Five of the colors use Castle, Rampart, Tower and Inferno, while Purple plays Stronghold alone. Water covers about 69 percent of the map and grass about 22 percent. Notable features include 82 monoliths and portals, 48 towns, 126 mines, 43 creature banks and the Grail. Victory requires defeating every enemy, and the game is lost if the 336-day limit runs out.

Author's description

You have a year to prevail over the enemies! Author: {KingSlayer} kingslayer.bulgaria@gmail.com

Version:WoG
Size:XL (144×144 tiles)
Difficulty:Impossible
Players:1 human / 6 total
Alliances:Yes (3 teams)
Levels:Surface and underground
Water %:69.49%
Victory condition:Defeat all enemies
Loss condition:Time expires — 336 days

Terrain (both levels)

Water69.5%
Grass22.5%
Dirt2.0%
Sand1.9%
Lava1.3%
Snow1.1%
Subterranean0.8%
Rough0.7%
Swamp0.3%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of Dawn Of Tears
UndergroundUnderground minimap of Dawn Of Tears

On the map

Towns & Settlements

  • Stronghold(Purple) × 1
  • Castle(Neutral) × 7
  • Conflux(Neutral) × 10
  • Dungeon(Neutral) × 6
  • Inferno(Neutral) × 5
  • Rampart(Neutral) × 7
  • Stronghold(Neutral) × 8
  • Tower(Neutral) × 4

Heroes

53 placed heroes on map

Wandering Monsters

Artifacts

Map Objects & Structures

Random Resource245Resource194Sea Chest189Treasure Chest132Mine126Campfire71Favorable Winds63Boat60Flotsam56Two-way Monolith48Obelisk48Shipwreck46Creature Bank43Shipyard40Mermaid32Star Axis32Learning Stone32Windmill32Rocklands31Pandoras Box30School of Magic28Garden of Revelation25Sirens24Quest Guard20Derelict Ship20One-way Monolith Entrance17One-way Monolith Exit17Mercenary Camp17Garrison15Arena13