Crossroads — RoE
Overview
Written from the facts in this map's file
Crossroads is a medium-sized, 72 by 72 map with an underground level, built for four players in which only one seat is human and the other three are computer-controlled (Blue, Tan and Green). There are no teams, so every player fights for themselves, and the win condition is to defeat all enemies. A player loses when all their towns and heroes are gone. Factions are random for each colour. The terrain is mostly rock and subterranean ground, with water covering about a fifth of the surface and some swamp. The map holds six towns, twenty-one mines, six creature banks, ten monoliths or portals, eight artifacts, and the Grail, with twenty-one stacks of wandering monsters. The author notes that the player who controls the underworld gains the advantage.
Author's description
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 1 human / 4 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 22.04% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Red) × 1
- Random(Tan) × 1
- Random(Neutral) × 2
Heroes
4 placed heroes on map
Random Monsters
- Level 26 monsters
- Level 311 monsters
- Level 41 monster
- Level 51 monster
- Level 62 monsters
Scrolls & Random Relics
- Random artifacts8