Crimson & Clover II — RoE
Overview
Written from the facts in this map's file
Crimson & Clover II is a medium 72 by 72 map with an underground level, built for the Restoration of Erathia game version and rated Hard. Four players can take part, each human-controllable, with no teams and random factions for Red, Blue, Tan and Orange. The goal is to defeat all enemies, and a player loses once all their towns and heroes are gone. The story starts with a shipwreck after a sudden fog, leaving the castle in view as the only clue to what is happening. Water covers about 37 percent of the land, with grass, rock and subterranean terrain making up most of the rest. The map holds six towns, 28 mines, four creature banks, six monoliths or portals, 21 placed artifacts and 38 wandering monster stacks, along with one timed event.
Author's description
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Hard |
| Players: | 4 human / 4 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 36.96% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Orange) × 1
- Random(Red) × 1
- Random(Tan) × 1
- Random(Neutral) × 2
Random Monsters
- Level 126 monsters
- Level 22 monsters
- Level 33 monsters
- Level 47 monsters
Scrolls & Random Relics
- Random artifacts21