Corbus Realm 2 — SoD

Overview

Written from the facts in this map's file

Corbus Realm 2 is a medium-sized underground map measuring 72 by 72 tiles, set for six players with only one human seat and five computer-controlled colors: Tan, Green, Purple, Teal, and Pink. There are no teams. The factions in play are Castle for Red and Teal, Necropolis for Tan, Rampart for Green, Fortress for Purple, and Tower for Pink. Victory requires capturing a specific town, and a player is eliminated after losing all towns and heroes. The author's description points toward taking the necropolis guild. Subterranean ground covers about 30 percent of the map, with rock, grass, and dirt making up most of the rest, and water is minimal. The map holds 11 towns, 53 mines, and 18 creature banks, along with 21 random artifacts and a placed Ring of Conjuring. Wandering monsters include vampires, vampire lords, angels, and medusas, and the setting uses a hero level cap of 30.

Author's description

Capture the necro guild

Version:SoD
Size:M (72×72 tiles)
Difficulty:Normal
Players:1 human / 6 total
Alliances:No (Free for all)
Levels:Surface and underground
Water %:4.15%
Victory condition:Capture a specific town — at (28, 32, surface)
Loss condition:Lose all towns and heroes
Level cap:Level 30

Terrain (both levels)

Subterranean36.1%
Grass17.4%
Dirt13.1%
Rough8.7%
Snow7.6%
Water5.1%
Swamp4.8%
Sand4.3%
Lava2.8%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of Corbus Realm 2
UndergroundUnderground minimap of Corbus Realm 2

On the map

Towns & Settlements

  • Rampart(Green) × 1
  • Tower(Pink) × 1
  • Fortress(Purple) × 1
  • Necropolis(Tan) × 1
  • Castle(Teal) × 1
  • Castle(Neutral) × 1
  • Rampart(Neutral) × 3
  • Stronghold(Neutral) × 2

Heroes

2 placed heroes on map

Wandering Monsters

Artifacts

Scrolls & Random Relics

  • Random artifacts21

Map Objects & Structures

Resource102Random Resource67Mine53Treasure Chest47Subterranean Gate20Campfire20Creature Bank18Flotsam10Witch Hut9Shrine of Magic Gesture9Border Gate8Magic Well8Learning Stone8Marletto Tower8Star Axis8Keymaster's Tent7Mercenary Camp6Refugee Camp6Black Market6Trading Post5School of Magic5One-way Monolith Exit5Windmill4Temple4Garden of Revelation4Seer Hut4Shrine of Magic Incantation4Sea Chest4Buoy4Quest Guard3