Conflict — RoE
Overview
Written from the facts in this map's file
Conflict is a medium 72x72 map with an underground level, set in the Restoration of Erathia version of the game. Eight players compete in four teams, and all eight slots can be filled by human players, with no computer-only colors. Every player starts with a random faction. The map is mostly grass, with rock and dirt covering the rest, and it contains no water. The author describes it as a clash where warlords from above ground and below join forces in pairs to eliminate the opposing pairs. Victory requires defeating all enemies, while a player loses by losing all towns and heroes. The map holds 25 towns, 148 wandering monster stacks, 64 mines, and 50 randomly placed artifacts, with dwellings for creatures such as archers, dwarves, stone gargoyles, and walking dead.
Author's description
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 8 human / 8 total |
| Alliances: | Yes (4 teams) |
| Levels: | Surface and underground |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Orange) × 1
- Random(Pink) × 1
- Random(Purple) × 1
- Random(Red) × 1
- Random(Tan) × 1
- Random(Teal) × 1
- Random(Neutral) × 17
Random Monsters
- Level 01 monster
- Level 131 monsters
- Level 216 monsters
- Level 332 monsters
- Level 433 monsters
- Level 530 monsters
- Level 63 monsters
- Level 72 monsters
Creature Dwellings
Scrolls & Random Relics
- Random artifacts50