Clash of Heroes (Allies) — SoD

Overview

Written from the facts in this map's file

Clash of Heroes (Allies) is an Extra Large 144 by 144 map for Shadow of Death, playable on the surface with no underground level. It supports eight players, all of whom can be human, arranged into four teams, and every player starts with a random faction. Victory comes from defeating all enemies, and a player loses once all of their towns and heroes are gone. Water covers about 61 percent of the map, with grass and dirt making up most of the rest. The map holds 48 towns, 63 mines, and four monoliths and portals, alongside 78 random monster stacks and 16 Nomad stacks roaming the land. The author's note frames the game as a contest over how far each side can expand before the heroes meet in battle.

Author's description

You can only spread so far, before the inevitable clash with the enemy heroes!

Version:SoD
Size:XL (144×144 tiles)
Difficulty:Normal
Players:8 human / 8 total
Alliances:Yes (4 teams)
Levels:Surface only
Water %:61.13%
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain

Water61.1%
Grass28.7%
Dirt6.5%
Sand2.3%
Snow1.4%
SurfaceSurface minimap of Clash of Heroes (Allies)
0

On the map

Towns & Settlements

  • Random(Blue) × 1
  • Random(Green) × 1
  • Random(Orange) × 1
  • Random(Pink) × 1
  • Random(Purple) × 1
  • Random(Red) × 1
  • Random(Tan) × 1
  • Random(Teal) × 1
  • Dungeon(Neutral) × 1
  • Random(Neutral) × 38
  • Tower(Neutral) × 1

Wandering Monsters

Random Monsters

  • Level 28 monsters
  • Level 38 monsters
  • Level 421 monsters
  • Level 524 monsters
  • Level 617 monsters

Map Objects & Structures

Mine63Pandoras Box32Abandoned Mine16Shipyard12Obelisk9Random Dwelling (by level)8Mermaid5Two-way Monolith4Whirlpool2Sign1