Clash of Heroes (Allies) — SoD
Overview
Written from the facts in this map's file
Clash of Heroes (Allies) is an Extra Large 144 by 144 map for Shadow of Death, playable on the surface with no underground level. It supports eight players, all of whom can be human, arranged into four teams, and every player starts with a random faction. Victory comes from defeating all enemies, and a player loses once all of their towns and heroes are gone. Water covers about 61 percent of the map, with grass and dirt making up most of the rest. The map holds 48 towns, 63 mines, and four monoliths and portals, alongside 78 random monster stacks and 16 Nomad stacks roaming the land. The author's note frames the game as a contest over how far each side can expand before the heroes meet in battle.
Author's description
| Version: | SoD |
|---|---|
| Size: | XL (144×144 tiles) |
| Difficulty: | Normal |
| Players: | 8 human / 8 total |
| Alliances: | Yes (4 teams) |
| Levels: | Surface only |
| Water %: | 61.13% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain
Water61.1%
Grass28.7%
Dirt6.5%
Sand2.3%
Snow1.4%
Surface
0
On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Orange) × 1
- Random(Pink) × 1
- Random(Purple) × 1
- Random(Red) × 1
- Random(Tan) × 1
- Random(Teal) × 1
- Dungeon(Neutral) × 1
- Random(Neutral) × 38
- Tower(Neutral) × 1
Wandering Monsters
- Nomad16 stacks
Random Monsters
- Level 28 monsters
- Level 38 monsters
- Level 421 monsters
- Level 524 monsters
- Level 617 monsters