Border Conflict — RoE
Overview
Written from the facts in this map's file
Border Conflict is a small two-player map of 36 by 36 tiles with an underground level. Blue plays as Castle and Tan plays as Stronghold, and both sides are human-controlled, with no teams and no computer-only colors. The difficulty is rated easy. Victory requires defeating all enemies, and a player loses by losing all towns and heroes. Rock covers about a third of the terrain, with grass, sand and dirt making up most of the rest, and water covers roughly seven percent. The scenario has four towns, seven mines and three timed events. Wandering monsters include goblins, wolf riders, centaurs, harpies, troglodytes, orcs, an ogre mage and a cyclops, while placed artifacts include the Ogre's Club of Havoc, the Shield of the Dwarven Lords and the Tunic of the Cyclops King.
Author's description
| Version: | RoE |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Easy |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 6.91% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Castle(Blue) × 1
- Stronghold(Tan) × 1
- Dungeon(Neutral) × 1
- Rampart(Neutral) × 1
Wandering Monsters
- Goblin2 stacks
- Wolf Rider2 stacks
- Centaur2 stacks
- Harpy2 stacks
- Troglodyte2 stacks
- Orc1 stack
- Ogre Mage1 stack
- Cyclops1 stack
- Wood Elf1 stack
- Infernal Troglodyte1 stack
Artifacts
- Ogre's Club of Havoc(1 placed)
- Shield of the Dwarven Lords(1 placed)
- Tunic of the Cyclops King(1 placed)
- Quiet Eye of the Dragon(1 in rewards)