Big price — WoG
Overview
Written from the facts in this map's file
Big price is a small underground map of 36 by 36 tiles, played on Impossible difficulty in the In the Wake of Gods setting. Four players take part, but only one seat is human, and the computer controls Tan, Orange, and Purple. There are no teams. Red plays Fortress, while the other three colors all field Necropolis. According to the author's story, a ruler learns that a hostile force plans to seize the Cornucopia and prepares to defend it. Victory requires acquiring that artifact, and the game is lost if 140 days pass. Water covers about a third of the terrain, with rock, swamp, and subterranean ground making up most of the rest. Seven towns, 21 creature banks, 16 mines, and a hydra dwelling are spread across the map, along with wandering stacks that include a Rust Dragon and several elementals.
Author's description
| Version: | WoG |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Impossible |
| Players: | 1 human / 4 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 30.56% |
| Victory condition: | Acquire a specific artifact — artifact #140 (or the standard win also counts, AI can win this way too) |
| Loss condition: | Time expires — 140 days |
Terrain (both levels)


On the map
Towns & Settlements
- Necropolis(Orange) × 1
- Necropolis(Purple) × 1
- Fortress(Red) × 1
- Necropolis(Tan) × 1
- Fortress(Neutral) × 3
Heroes
4 placed heroes on map
Wandering Monsters
- Water Elemental3 stacks
- Fire Elemental1 stack
- Air Elemental1 stack
- Earth Elemental1 stack
- Pixie1 stack
- Mechanic1 stack
- Pirate1 stack
- Rust Dragon1 stack
- Zealot1 stack
- Mummy1 stack
- Rogue1 stack
Random Monsters
- Level 114 monsters
- Level 27 monsters
- Level 34 monsters
- Level 41 monster
- Level 61 monster
- Level 72 monsters
Creature Dwellings
Artifacts
- Sentinel's Shield(1 placed)
- Cornucopia(1 placed)
Scrolls & Random Relics
- Random artifacts3