beta version — SoD

Overview

Written from the facts in this map's file

This small, single-player beta map runs on an underground level of Shadow of Death at normal difficulty. You command the Tower faction alone on a 36 by 36 battlefield split evenly between grass and rock, with no water. Seven heroes are placed on the map, and you start with one town. Wandering stacks of Iron Golems, Green Dragons, and Mages roam the land, while creature dwellings hold Monks, Dwarves, Wood Elves, Gog, Behemoths, and Azure Dragons. Two quest guards and one timed event add pressure. Victory requires flagging every creature dwelling, and you lose if the two-day limit runs out. The author suggests keeping your troops with one commander rather than shuffling them between heroes.

Author's description

don't trade your armies from hero to hero

Version:SoD
Size:S (36×36 tiles)
Difficulty:Normal
Players:1 human / 1 total
Alliances:No (Free for all)
Levels:Surface and underground
Victory condition:Flag all creature dwellings
Loss condition:Time expires — 2 days

Terrain (both levels)

Grass100.0%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of beta version
UndergroundUnderground minimap of beta version

On the map

Towns & Settlements

  • Tower(Red) × 1

Heroes

7 placed heroes on map

Wandering Monsters

Artifacts

Map Objects & Structures

Quest Guard2Border Gate1Keymaster's Tent1Scholar1Cursed Ground (2)1