.: Battle of White Island :. — RoE
Overview
Written from the facts in this map's file
Battle of White Island is a small 36 by 36 map for two players, played on a single underground level under the Restoration of Erathia rules at Normal difficulty. Both players are human, with no computer-only colors and no teams, and each side starts with a randomly chosen faction. Rock covers about half the map, with water around a quarter and sand making up most of the rest. The story centers on two rivals, shipwrecked for thirty years while searching for a missing orb, who now settle their long dispute. Victory comes from defeating all enemies, and a player loses by losing every town and hero. The map holds two towns and a few wandering monsters, including a Gold Dragon and a Dendroid Soldier.
Author's description
| Version: | RoE |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Normal |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 25.85% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)
Water51.7%
Sand44.4%
Lava2.7%
Snow1.2%
Rock (the solid part of the underground) is not counted.
Surface

Underground

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Red) × 1
Wandering Monsters
- Gold Dragon1 stack
- Dendroid Soldier1 stack
Artifacts
- Dragon Scale Shield(1 in rewards)