Battle Isle(SOD) — SoD
Overview
Written from the facts in this map's file
Battle Isle (SOD) is a medium-sized Shadow of Death map measuring 72 by 72 tiles, with an underground level included. Three kingdoms, each controlled by one human player and starting with a random faction, are drawn into a war in which the last side standing takes the island. Victory requires defeating all enemies, and a player is eliminated once they lose every town and hero. Rock covers about 42 percent of the terrain, grass about 28 percent, water about 17 percent, and subterranean ground about 8 percent. The map holds six towns, 24 mines, 11 creature banks, and 21 randomly placed artifacts, along with a Black Dragon wandering stack and four golem dwellings: Iron, Stone, Gold, and Diamond. Six monoliths and portals link distant parts of the island. The difficulty is rated hard.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Hard |
| Players: | 3 human / 3 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 17.22% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Red) × 1
- Random(Tan) × 1
- Random(Neutral) × 3
Wandering Monsters
- Black Dragon1 stack
Random Monsters
- Level 118 monsters
- Level 224 monsters
- Level 318 monsters
- Level 416 monsters
- Level 57 monsters
- Level 69 monsters
- Level 78 monsters
Creature Dwellings
Scrolls & Random Relics
- Random artifacts21