Attain_Hard1.1 — SoD

Overview

Written from the facts in this map's file

Attain Hard is a large underground scenario for Shadow of Death, sized 108 by 108 and set on impossible difficulty. Eight players share two teams, but only one seat is human and the other seven are computer-controlled. The human side plays the Dungeon faction against seven Conflux opponents. Terrain is mostly rock and grass, with some rough ground and almost no water. Victory requires eliminating every enemy, yet losing the hero Sir Mullich in combat ends the game in defeat. The map holds ten towns, fifteen creature banks, thirty-three mines, and eight monoliths and portals, plus the Clover of Fortune, Ring of Vitality, and Shackles of War.

Author's description

Defeat all enemies win the scenario. However, if Sir Mullich is defeated in combat, the scenario is lost. v.1.1 grig@dir.bg

Version:SoD
Size:L (108×108 tiles)
Difficulty:Impossible
Players:1 human / 8 total
Alliances:Yes (2 teams)
Levels:Surface and underground
Water %:1.25%
Victory condition:Defeat all enemies
Loss condition:Lose a specific hero — at (10, 73, surface)

Terrain (both levels)

Grass82.1%
Rough15.1%
Water2.4%
Sand0.4%
Subterranean0.1%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of Attain_Hard1.1
UndergroundUnderground minimap of Attain_Hard1.1

On the map

Towns & Settlements

  • Conflux(Blue) × 3
  • Conflux(Green) × 1
  • Conflux(Orange) × 1
  • Conflux(Pink) × 1
  • Conflux(Purple) × 1
  • Dungeon(Red) × 1
  • Conflux(Tan) × 1
  • Conflux(Teal) × 1

Heroes

8 placed heroes on map

Wandering Monsters

Artifacts

Scrolls & Random Relics

  • Random artifacts13

Map Objects & Structures

Resource186Random Resource68Treasure Chest65Campfire37Mine33Favorable Winds16Creature Bank15Mystical Garden11Crypt10Marletto Tower8School of Magic8Learning Stone7Clover Field6Windmill5Stables5Star Axis5Tree of Knowledge5Dragon Utopia5Water Wheel4War Machine Factory4Pandoras Box4Two-way Monolith4Mercenary Camp3Garden of Revelation3Multi-creature Dwelling3Refugee Camp3One-way Monolith Entrance3Keymaster's Tent3Garrison (vertical)3School of War2