Ascent of Chaos — RoE
Overview
Written from the facts in this map's file
Ascent of Chaos is a medium underground map measuring 72 by 72 tiles, built for the Restoration of Erathia version and set at normal difficulty. It supports two players, but only one can be human. The opening chapter follows a chaos lord trying to escape an underground prison, with the aim of seizing the enemy town of Gateway to gain a foothold on the surface. Red plays Inferno and the computer-controlled Tan plays Dungeon, with no teams. Water covers 46 percent of the map, with rock at 34 percent, lava at 11 percent, and subterranean ground at 8 percent. Victory requires capturing the specified town, and losing a specific hero ends the game. Four Water Elemental stacks roam the map, and Troglodyte dwellings, three artifacts, and timed events add further interest.
Author's description
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 1 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 45.84% |
| Victory condition: | Capture a specific town — at (42, 38, surface) |
| Loss condition: | Lose a specific hero — at (36, 7, underground) |
Terrain (both levels)


On the map
Towns & Settlements
- Inferno(Red) × 1
- Dungeon(Tan) × 1
Heroes
3 placed heroes on map
Wandering Monsters
- Water Elemental4 stacks
Random Monsters
- Level 11 monster
- Level 23 monsters
- Level 32 monsters
- Level 43 monsters
- Level 54 monsters
Creature Dwellings
Artifacts
- Spell Book(1 on heroes)
- Shield of the Dwarven Lords(1 on heroes)
- Helm of Chaos(1 on heroes)
Scrolls & Random Relics
- Random artifacts3