Ascendancy — SoD
Overview
Written from the facts in this map's file
Ascendancy is a medium single-player map for the Shadow of Death version, laid out on a 72 by 72 surface with no underground level. It is a one-human, one-computer-free setup with no teams, and the lone player commands a Castle hero. The aim is to flag every creature dwelling on the map, and a defeat follows only if all towns and heroes are lost. Grass, dirt, and swamp cover most of the land, with subterranean ground making up a further share and water barely present. Scattered across the territory are a single town, twelve kinds of dwelling creatures, and wandering stacks of Rogues, Peasants, and a Crystal Dragon. Notable finds include the Ogre's Club of Havoc and the Titan's Gladius, along with fourteen mines and six creature banks.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Easy |
| Players: | 1 human / 1 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Water %: | 0.52% |
| Victory condition: | Flag all creature dwellings |
| Loss condition: | Lose all towns and heroes |
Terrain

On the map
Towns & Settlements
- Castle(Red) × 1
Wandering Monsters
- Rogue4 stacks
- Peasant3 stacks
- Crystal Dragon1 stack
Random Monsters
- Level 01 monster
- Level 19 monsters
- Level 28 monsters
- Level 35 monsters
- Level 43 monsters
- Level 72 monsters
Creature Dwellings
Artifacts
- Ogre's Club of Havoc(1 placed)
- Titan's Gladius(1 placed)
- Scales of the Greater Basilisk(1 in rewards)
- Lion's Shield of Courage(1 in rewards)
- Golden Bow(1 in rewards)
- Boots of Speed(1 in rewards)
- Cornucopia(1 in rewards)
Scrolls & Random Relics
- Random artifacts9
- Spell scrolls1