Ancient Rome — AB

Overview

Written from the facts in this map's file

Ancient Rome is a medium 72 by 72 single-player map for Armageddon's Blade, played on normal difficulty with one human player controlling the Fortress faction as Red. It includes an underground level, with water covering 28 percent of the terrain and rock making up the largest share. The story centers on a crystal menace, said to be the work of an old Roman scientist, that has escaped into the wilds and keeps multiplying, so the player must destroy as many of them as possible. Victory requires defeating one specific monster, and the player loses if all towns and heroes are gone. The map starts with three towns and one hero, and wandering Goblins, Medusas, and Diamond Golems roam the land alongside a Shield of the Yawning Dead and six mines.

Author's description

The Sequel to Ancient Egypt. A crystal dragon apparently created by an old roman scientist has escaped to the wilderness. It is growing in number (!) and soon will be very many... Destroy them as you can.

Version:AB
Size:M (72×72 tiles)
Difficulty:Normal
Players:1 human / 1 total
Alliances:No (Free for all)
Levels:Surface and underground
Water %:28.16%
Victory condition:Defeat a specific monster — at (23, 28, underground) (AI can win this way too)
Loss condition:Lose all towns and heroes

Terrain (both levels)

Water44.9%
Rough29.1%
Subterranean18.0%
Lava4.0%
Swamp3.9%
Dirt0.1%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of Ancient Rome
UndergroundUnderground minimap of Ancient Rome

On the map

Towns & Settlements

  • Castle(Neutral) × 1
  • Necropolis(Neutral) × 1
  • Stronghold(Neutral) × 1

Heroes

1 placed hero on map

Wandering Monsters

Random Monsters

  • Level 31 monster
  • Level 51 monster

Creature Dwellings

Scrolls & Random Relics

  • Random artifacts2

Map Objects & Structures

Random Resource23Treasure Chest19Mine6Resource5Two-way Monolith4Den of Thieves2Shrine of Magic Thought2Subterranean Gate2Pillar of Fire2Wagon1Sign1Trading Post1Campfire1Mercenary Camp1Random Dwelling (by town)1Creature Bank1Border Guard1Black Market1School of Magic1School of War1Temple1Keymaster's Tent1