† Aachal's Meat Zone ą 46 † — SoD
Overview
Written from the facts in this map's file
This small underground map for Shadow of Death uses a 36 by 36 grid and pits two players against each other with no teams. Both seats can be human. Red fields Castle, Inferno, Necropolis, Stronghold and Fortress, while Green fields Castle, Rampart, Tower, Dungeon and Conflux. The map's description points to an Inferno versus Dungeon matchup. The terrain is mostly subterranean, lava, rough and dirt ground, with no water. Rated Impossible, it holds ten towns, 97 random monster stacks, 40 random artifacts, 28 mines and three creature banks. Dwellings include Imps, Pit Fiends and Liches, among others. Victory requires defeating all enemies, and a player loses once all their towns and heroes are gone.
Author's description
| Version: | SoD |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Impossible |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)
Subterranean26.9%
Lava25.8%
Rough24.2%
Dirt23.1%
Rock (the solid part of the underground) is not counted.
Surface

Underground

On the map
Towns & Settlements
- Dungeon(Green) × 1
- Inferno(Red) × 1
- Dungeon(Neutral) × 2
- Inferno(Neutral) × 2
- Necropolis(Neutral) × 2
- Stronghold(Neutral) × 2
Random Monsters
- Level 123 monsters
- Level 27 monsters
- Level 321 monsters
- Level 46 monsters
- Level 514 monsters
- Level 613 monsters
- Level 713 monsters
Creature Dwellings
Scrolls & Random Relics
- Random artifacts40