† Aachal's Meat Zone ą 11 † — SoD

Overview

Written from the facts in this map's file

This small 36x36 Shadow of Death map is a two-player duel on grass terrain, with no underground level, water, or teams. Both sides are human, and the difficulty is set to Impossible. Each player may choose from nine factions: Castle, Rampart, Tower, Inferno, Necropolis, Dungeon, Stronghold, Fortress, and Conflux. The map holds 10 towns and two starting heroes. Neutral wandering armies include six Battle Dwarf stacks, a War Unicorn, and a Dendroid Soldier stack, and dwellings offer creatures such as Angels and Dendroid Guards. Scattered across the land are 14 artifacts and 21 mines. Victory requires defeating every enemy, and a player loses once all their towns and heroes are gone.

Author's description

Castle vs Castle

Version:SoD
Size:S (36×36 tiles)
Difficulty:Impossible
Players:2 human / 2 total
Alliances:No (Free for all)
Levels:Surface only
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain

Grass100.0%
SurfaceSurface minimap of † Aachal's Meat Zone ą 11 †
0

On the map

Towns & Settlements

  • Castle(Pink) × 1
  • Castle(Teal) × 1
  • Castle(Neutral) × 4
  • Rampart(Neutral) × 4

Heroes

2 placed heroes on map

Wandering Monsters

Random Monsters

  • Level 114 monsters
  • Level 310 monsters
  • Level 44 monsters
  • Level 52 monsters
  • Level 62 monsters
  • Level 76 monsters

Scrolls & Random Relics

  • Random artifacts14

Map Objects & Structures

Random Resource123Treasure Chest75Resource24Mine21Clover Field4Holy Grounds4Border Gate4Water Wheel2Magic Well2Cursed Ground (2)2Keymaster's Tent2Garrison1Abandoned Mine1