† Aachal's Meat Zone ą 11 † — SoD
Overview
Written from the facts in this map's file
This small 36x36 Shadow of Death map is a two-player duel on grass terrain, with no underground level, water, or teams. Both sides are human, and the difficulty is set to Impossible. Each player may choose from nine factions: Castle, Rampart, Tower, Inferno, Necropolis, Dungeon, Stronghold, Fortress, and Conflux. The map holds 10 towns and two starting heroes. Neutral wandering armies include six Battle Dwarf stacks, a War Unicorn, and a Dendroid Soldier stack, and dwellings offer creatures such as Angels and Dendroid Guards. Scattered across the land are 14 artifacts and 21 mines. Victory requires defeating every enemy, and a player loses once all their towns and heroes are gone.
Author's description
| Version: | SoD |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Impossible |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain

On the map
Towns & Settlements
- Castle(Pink) × 1
- Castle(Teal) × 1
- Castle(Neutral) × 4
- Rampart(Neutral) × 4
Heroes
2 placed heroes on map
Wandering Monsters
- Battle Dwarf6 stacks
- War Unicorn1 stack
- Dendroid Soldier1 stack
Random Monsters
- Level 114 monsters
- Level 310 monsters
- Level 44 monsters
- Level 52 monsters
- Level 62 monsters
- Level 76 monsters
Scrolls & Random Relics
- Random artifacts14