16Squares — RoE

Overview

Written from the facts in this map's file

The map 16Squares is a small, two-level underground-enabled battlefield of 36 by 36 tiles for four players, each of whom can be human. There are no teams, and every player starts with a different faction: Inferno for Red, Fortress for Blue, Stronghold for Tan, and Necropolis for Green. The author describes it simply as a four-by-four grid of war. Victory requires defeating all enemies, while a player loses once all of their towns and heroes are gone. Rock covers nearly half the terrain, with smaller patches of dirt, sand, and grass, and water makes up about six percent. The map holds four towns, twenty-four wandering monster stacks, fourteen placed artifacts, fourteen mines, and four creature banks, set at Normal difficulty.

Author's description

A 4 x 4 grid of war.

Version:RoE
Size:S (36×36 tiles)
Difficulty:Normal
Players:4 human / 4 total
Alliances:No (Free for all)
Levels:Surface and underground
Water %:6.25%
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain (both levels)

Dirt12.0%
Sand12.0%
Grass12.0%
Snow12.0%
Swamp12.0%
Rough12.0%
Lava12.0%
Water12.0%
Subterranean3.7%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of 16Squares
UndergroundUnderground minimap of 16Squares

On the map

Towns & Settlements

  • Fortress(Blue) × 1
  • Necropolis(Green) × 1
  • Inferno(Red) × 1
  • Stronghold(Tan) × 1

Random Monsters

  • Level 412 monsters
  • Level 512 monsters

Scrolls & Random Relics

  • Random artifacts14

Map Objects & Structures

Random Resource52Treasure Chest33Mine14Learning Stone14Star Axis10School of Magic10Resource8Flotsam8Boat7Obelisk7Mercenary Camp7Garden of Revelation6Idol of Fortune5Magic Well5Creature Bank4Sea Chest4Witch Hut3Altar of Sacrifice3Marletto Tower3Corpse3Campfire2Windmill2Lean to2Shipwreck2Shipwreck Survivor2Buoy2Cartographer2Magic Spring1Arena1Fountain of Fortune1