16Squares — RoE
Overview
Written from the facts in this map's file
The map 16Squares is a small, two-level underground-enabled battlefield of 36 by 36 tiles for four players, each of whom can be human. There are no teams, and every player starts with a different faction: Inferno for Red, Fortress for Blue, Stronghold for Tan, and Necropolis for Green. The author describes it simply as a four-by-four grid of war. Victory requires defeating all enemies, while a player loses once all of their towns and heroes are gone. Rock covers nearly half the terrain, with smaller patches of dirt, sand, and grass, and water makes up about six percent. The map holds four towns, twenty-four wandering monster stacks, fourteen placed artifacts, fourteen mines, and four creature banks, set at Normal difficulty.
Author's description
| Version: | RoE |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Normal |
| Players: | 4 human / 4 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 6.25% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Fortress(Blue) × 1
- Necropolis(Green) × 1
- Inferno(Red) × 1
- Stronghold(Tan) × 1
Random Monsters
- Level 412 monsters
- Level 512 monsters
Scrolls & Random Relics
- Random artifacts14