1. Horn of the Abyss — HotA 1.3.0+

Overview

Written from the facts in this map's file

The map "1. Horn of the Abyss" is a small 36x36 scenario set on the surface, rated Hard, for one human player and two computer-controlled colors, with no teams. The three players are Fortress, Tower and Cove, and the goal is to capture a specific town, while losing a specific hero ends the game. The terrain is mostly water, snow and swamp, with water covering about 38 percent of the land. The author's description frames the mission as seizing a citadel in the swamplands. Four towns, five heroes, seven mines, three creature banks and a seer hut are placed across the map, along with two monoliths and portals, and a number of artifacts such as the Titan's Gladius and several pairs of boots. Wandering Master Gremlins are especially common, and dwellings house Gremlins, Stone Gargoyles and Stormbirds.

Author's description

The first part Horn of the Abyss. In this mission you must claim the citadel on swamplands. This is good city and good dirt to make it cove.

Version:HotA 1.3.0+
Size:S (36×36 tiles)
Difficulty:Hard
Players:1 human / 3 total
Alliances:No (Free for all)
Levels:Surface only
Water %:37.81%
Victory condition:Capture a specific town — at (6, 27, surface)
Loss condition:Lose a specific hero — at (32, 12, surface)
Author:Nie dla ciebie :P

Terrain

Water37.8%
Snow37.0%
Swamp25.2%
SurfaceSurface minimap of 1. Horn of the Abyss
0

On the map

Towns & Settlements

  • Fortress(Green) × 1
  • Tower(Orange) × 2
  • Tower(Neutral) × 1

Heroes

5 placed heroes on map

Wandering Monsters

Map Objects & Structures

Resource17Treasure Chest8Shipwreck8Random Resource8Mine7Boat6Star Axis5Witch Hut4Derelict Ship4Learning Stone3Magic Well3Water Wheel3Creature Bank3Flotsam3HotA Pickup3School of Magic3Two-way Monolith2Shipwreck Survivor2Sea Chest2Garden of Revelation2Whirlpool2Windmill2Marletto Tower2Pandoras Box1Campfire1Refugee Camp1School of War1War Machine Factory1Seer Hut1Shrine of Magic Thought1